• Plugged In

    Your computer has some bad circuits and isn't working right.  Replace the bad circuits with new ones.  Be careful not to hit the circuit board or you'll lose points and need to start over!
  • SUBstitute

    Using materials found around the house and a small empty plastic container that has a lid, build a submarine that neither sinks to the bottom nor floats on the top, but hovers for at least 10 seconds in the middle of a bathtub, bucket or sink.
  • Dirty Laundry

    Afraid of touching your own dirty socks? Tired of picking up your worn pajamas off the floor and putting them in the hamper? Solve your challenges by creating a dirty laundry snatcher invention that will put those dirty clothes into a hamper or washing machine!
  • Ball Room Challenge

    How can you send a ball from one room into a room next to it without touching the ball after you place it into your invention?
    Design a machine or gadget that will send a ball from one room to the next and into a cup.
  • Food Fight

    There is a food fight in your cafeteria.  It's up to you to save the day and put an end to the meal time madness!
  • Treasure Trek

    An old map and a bunch of colored shapes have been discovered at Camp Invention.  Can you unlock the mystery and figure out who hid the treasure?  Solve the tangram puzzles using the shapes.  Each puzzle will get you closer to the treasure.  Good Luck!
  • Keep Out!

    You've just returned from Camp Invention and noticed that someone has been rummaging through your room.  Who could it be and what do they want?  Enough is enough!  It's time to put an end to the snooping.  Use your smarts to create some inventions and capture the mysterious culprit.